Curse of Aros 9+

A content-packed new 2D MMORPG

Pelle Holding B.V.

    • 4.2 • 884 Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Curse of Aros is an exciting online RPG where you can fight monsters, discover and use items, battle other players and steal their gold, or simply chat with the community in real-time.

Fight creatures, from weak bats all the way to the strong imprisoned Ice Demon. Collect items, gather resources (such as by mining), or team up and obtain rare items from strong foes. Complete tasks for bonuses or simply hang out with people in the town square. The world is yours to discover!


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What’s New

Version 1.44.0

Client-sided support for the cape slot has been added.

Ratings and Reviews

4.2 out of 5
884 Ratings

884 Ratings

583939293020303 ,

Really good game

This is a very simple, easy, and fun game. You don’t need to play consistently, I got it 2 years ago and play it on and off. Lots of updates and holiday events which make the game constantly enjoyable and always give new challenges to face. My only criticism is that it takes a long time to grind farming levels which are extremely important, if not necessary. It took about two weeks to level up from 75 woodcutting to 80. The issue was almost fixed with the inclusion of the farming rune but it takes so long to get to the level necessary to craft it it is almost obsolete at that point. I also wish the in game currency was easier to obtain, but I understand that it is one of the only ways for the game to make profit without ads (which is one of my favorite parts) if there was a way to transfer a high amount of gold for a low amount of shards, but not the other way around, it would still be a challenge but easier to get them (e.g. 100 million gold can be traded for five shards, but five shards are not traded in for 100 million gold, preventing people from buying a few shards but making a lot of gold, so people who don’t want to pay can still get shards without it ruining the economy)

fyredaemon ,

Good foundation, needs tweaking

It’s a decent mmorpg style game with old school graphics. It’s easy to figure out how crafting and other functions work even though there’s no tutorial of any kind. This game does need some balance tweaking however. So far accuracy seems to be the most useful stat because my character is apparently blind as a bat. Smithing is incredibly slow to level even at low levels. Mining goes up very fast but the rocks run out of ore very quickly due to the amount of players. Haven’t touched fishing or woodcutting yet but I would imagine the wood crafting skill is the same as smithing. Stackable drops should really be a thing especially with a small inventory and how much crap drops from mobs and each smithing bar being a single space. Either make it stack or make it worth more and drop less. Stacks for craft materials would just be a good QoL idea. Lastly, this game really needs some kind of a map. I can tell there are at least four area not including dungeons but finding them is unnecessarily difficult. Trees, rocks and random brush make the paths difficult to see let alone get through. There doesn’t seem to be any real rhyme or reason to it. Some of the transitions like to the left of the starting area where you use the rock to change to the other side of the fence are not intuitive at all. Make them more distinct somehow. I really enjoy this game but it has some glaring flaws. Good start, but keep tweaking please.

Rotmg fan ,

Great potential

To all the haters/1 star reviews: this is an early access game, obviously not everything is perfect, they have more stuff being implemented. There are definitely bugs and problems with the current content though. Forcing to register with a google account isn’t the best, I even had bugs at one point trying to log in where the keyboard wouldn’t show up. Account in use bug when your player is in game when you aren’t on your device is a problem. The only time it happened to me is when I switched from WiFi to data, so I recommend not switching networks when in game. The grind for smithing is extremely unbalanced. 3000+ ores for 10 levels is absurd. Level 40 to 70 in smithing requires 9000 ores. Considering you have to walk all the way to the ore just to be able to hold 36 at a time (assuming your inventory is empty) and then craft so few at a time just makes the matter worse. Make the boxing method able to work with crafting or somehow ease the amount of running around to craft/dump materials. I’ve seen other reviews claiming they were false banned, and I certainly hope that is false because the amount of grinding in this game would kill me if I lost my progress. There are multiple anti macro methods such as filling inventory quickly and ores running out and you move to a near ore to continue instead of waiting. Maybe include proof of something they did wrong or temp ban first.

App Privacy

The developer, Pelle Holding B.V., indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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