The Kids We Were 12+

GAGEX Co.,Ltd.

    • 4.8 • 458 Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

Think back, if you will, and picture what it was like when
you were a kid, before the busyness and responsibilities
of adulthood weighed on your shoulders.

Playing, learning, seeing the world with fresh eyes...

Hopefully you had good friends at your side, special
connections that you treasured, great dreams and hopes...
Do you remember what it was like, and who you once were?

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Overview:

The Kids We Were is a narrative adventure game that
attempts to capture and recreate those golden memories
of a more innocent age. Join Minato, a young boy who finds
himself on a strange adventure one warm summer's day.
His journey will take him to unexpected places, and many
twists and turns await him before it draws to an end.

The Kids We Were tells an emotional tale steeped in a mix
of modern and retro Japanese aesthetic. If you're interested
in poignant stories or what life is like for everyday Japanese
folk, we recommend giving this game a shot!
Oh, and it's also the latest entry in Gagex's series of
heartwarming story-focused games, so if this appeals
to you, please check out our other titles!

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Story

Welcome to Kagami, just an average town on the outskirts
of Tokyo. Minato, his mother, and his younger sister Mirai
have stopped by to visit today.

However, Minato isn't just here for fun—he's on a secret
mission! Somewhere in this town lives his father, estranged
from his family after a hard divorce. Minato needs to find
him, because there's a lot of things his dad needs to know.

After searching high and low, Minato finally finds a clue
to his father's whereabouts. However, it seems his quest
won't be that simple, for the clue he finds is a mysterious
notebook left by his father, titled...The Seven Mysteries.

With his father's notebook as his guide, Minato sets out on
a harrowing journey. But this journey isn't through space,
no—it's one through time! To his astonishment, Minato finds
himself transported 33 years into the past, to the day his
mother and father met!

Will Minato's odyssey into the past heal his family,
change the future, and alter a tragic destiny?

The only way to find out is to accompany him on
his amazing adventure!

Note: The Kids We Were is free to play from start to finish.
You can enjoy the whole story without paying a dime!

What’s New

Version 1.1

Fixed some bugs.

Ratings and Reviews

4.8 out of 5
458 Ratings

458 Ratings

Gono8 ,

Wholesome and Moving

This is one of the few free app store games that I genuinely feel should be paid for. The amount of effort and heart this little and short game has trumps the majority of other unoriginal content on the app store. The story is very well written and I loved the dialogue. Even if it was just translated from Japanese to English, it didn’t lose its meaning and sounded very smooth and casual. There were times where I laughed at the wackier moments, but most of the time, the environment and atmosphere alone were able to move me to tears. It really does bring back a sense of nostalgia to a time gone by, which is amazing, considering that the game is set somewhere unfamiliar to most international players. And to add, going through the game and realizing the internal struggles of each of the characters, you really can’t help but to wish for their happiness. I ended up getting overly attached to each of the kids and really, I hope more people could learn from them. Overall, I highly recommend you to get this game, the ads aren’t very obstructive, and there are a few bugs, but they didn’t bother me too much. I’ve also recommended this game to all my other friends looking for a game suggestion. It’s just that good. And if you’re wondering, yes, the ending was definitely worth it; all endings were satisfying in their own way.

Jmarsh997 ,

Uniquely beautiful

As so many others are saying, this game is really special. With tears tricking down my face, I can testify to how intriguing and emotionally-provoking the story is. The music is beautiful, the scenery is attractive and synergies effectively with the melodies, and the plot, as long as you’re patient enough, is really moving.
I would love nothing more than for the devs to make another game, whether a sequel or a different project, which could further demonstrate the exceptional storywriting and game design that was expressed throughout “The Kids We Were”.
It’s so unfortunate that in my playing so many mobile games for the past 7 years, it wasn’t until this weekend that I stumbled upon this app. In a sea of forgettable games, this one is worth your time and money, if you wish to pay for VIP mode ($3.99).
Regardless of which mode you pay for, take time to explore the town and to interact with the townspeople, as well as the coin machines, both of which are elements that point to the incredible effort and creativity put in such an underrated app.
Again, I really look forward to seeing what the devs will produce in the future, as this was a really great experience and one I will be thinking about for quite some time.

Ultramario1998 ,

This game gave me something bordering on a human emotion, and in 2020 that’s a real feat

I don’t write reviews often, but this game’s been getting so little traction that I thought I might as well.

If you can’t tell from the screenshots, this is a visual-novel style game where you move a voxel boy around a small Japanese town and solve various mysteries. Aside from walking around and talking to people, there’s no gameplay to speak of. If that turns you off, this game probably isn’t for you. Personally, I’m into this kind of game, and the story (while short) was enough to keep me engaged, and yes, made me actually feel something. It took me about a day and a half, playing off and on, to beat it, but YMMV.

I would not recommend playing with ads. Every couple of minutes, something’s going to pop up. Additionally, after each chapter, you’re going to be required to watch a few 30 second ads to progress to the next one. Given that there are 16 chapters and each is really short, this becomes a constant interruption. This is removed with the IAP—if I were to replay this, I’d recommend it.

App Privacy

The developer, GAGEX Co.,Ltd., indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Purchases
  • Identifiers
  • Usage Data
  • Diagnostics
  • Other Data

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Purchases
  • Identifiers
  • Usage Data
  • Diagnostics
  • Other Data

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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