Afterplace 12+

Explore a world of secrets‪.‬

Evan Kice

Designed for iPad

    • $6.99

Screenshots

Description

An open world adventure game filled with silly characters and terrible secrets.

Afterplace is an adventurous indie game for mobile devices. It's a huge open world, full of hidden secrets, treasures, and creatures. You'll run around the woods, fight monsters, and talk to ostensibly shady characters! All from your pocket! Be warned though - you never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path.

Afterplace has been designed from the ground up to be a fast, fluid, beautiful experience for mobile. There are no virtual buttons. You can move and attack by touching anywhere. You can tap objects directly to interact or attack, or use two thumbs like a traditional controller. The game will adapt dynamically to your play style. Pick up and set down the game at your own pace, it will always save your progress. Afterplace is made to feel like a full-fledged indie adventure game that fits in your pocket.


About the Author:
Afterplace is made by one person, Evan Kice. A former software engineer from Austin TX, Evan quit his job (to the dismay of his friends and family) and has been working full time on Afterplace since early 2019. The initial game released in December of 2022, but Evan plans on continuing to support and polish the game when he can!

What’s New

Version 1.2.2

- Fixed Clover not showing up postgame
- Fixed Librarian boss glitch
- Significantly reduced lag in town on lower-end devices
- Fixed elevator wall passthrough glitch
- Fixed cat shark jitter on high fps
- Fixed double Joxxi in town during sword head scenes
- Fixed partners disappearing sometimes when backtracking near end of game
- Fixed Coin reflections
- Fixed some postgame visuals
- Removed a stupid username from the credits

Ratings and Reviews

4.9 out of 5
367 Ratings

367 Ratings

Editors’ Choice

From indie developer Evan Kice, Afterplace is an unforgettable RPG lovingly crafted for mobile, forgoing virtual buttons in favor of swipes and taps to control its precise combat. The game is also just a delight to explore, brimming with surprises ranging from sarcastic vending machines to nightmarish bosses. Even after two playthroughs, we’re still finding new paths, new choices, and unexpected encounters that make us laugh.

U-Troop ,

Fantastic game - Would love to see more!

Just beat this game after buying it last week, and was so pleasantly surprised. The visuals are incredible, the controls are easy enough, and the story and dialogue was next level. I’d even say exceptional.

This game was made by one individual, so, understandably, there were a few things that left me with an itch that had not been scratched, but was teased at. For instance, the combat & weapon system. In an ideal world you would have been able to buy a variety of weapons from the weapon store that eventually appears, with different specs (dagger= speed but lacks damage, great sword=damage, lacks speed, etc). And having the option for ranged weapons would have added a fun element as well, I believe.

I think any critiques I could have really are a compliment: this game is so good that it leaves you wanting MORE. I wish the mushroom forest was a whole world, I wish treasure chests gave more than just coins, I wish you gained exp from fights to level up and adjust stats. But none of these things were the point of Afterlife. In the end, the point was to be engrossed in a beautiful world, and to traverse a rich story about loss and how to move forward in it. For that reason this game deserves a solid 5/5. Great work.

AverageMobileReviewer ,

A small little fun game (which may be in danger)

This game is great, I just returned to it after a couple of months, to find that it now has a new update for a post game, which is amazing, but since I have found almost everything in the game, I just try to find new dialogue options from the sad machine. (Not gonna tell you who the sad machine is for spoiler reasons) This game could be adored, but it may be in danger if it’s following becomes too large. This game was made in unity, which may not sound bad, until you learn about a semi-new rule from months ago. Basically, once the game is bought enough, the person is taxed for each download, and since it was made by one person, (Evan Kice) it could be catastrophic for him. Since controversy has come from this rule, it will likely be repealed, hopefully. Although, I would recommend this game to anyone still, especially if they liked titles like Undertale or the original Link games. It is charming, and am still waiting for a PC release. Please give it a try. And actually play it for more than 5 minutes.

Cheers,
A friend from the west.

App Privacy

The developer, Evan Kice, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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